package com.duartepeixinho.P3D.Lights 
{
	import com.duartepeixinho.P3D.Core.Math.Vector3;	
	import com.duartepeixinho.P3D.Objects.Object3D;
	/**
	 * P3D
	 * @version 0.1
	 * @author Duarte Peixinho
	 */
	public class PointLight extends Object3D
	{
		
		public var color:uint = 0xFFFFFF;
		public var brightness:Number = 1;
		
		public function PointLight(position:Vector3, brightness:Number = 1) 
		{
			super(this);
			_position = position;
			this.color = color;
			this.brightness = brightness;			
		}
		
	}

}